My Work
I express my feelings through instruments, creating self-contained worlds with each song. My music shines brightest when it resonates with something deep inside you.
Whether you discovered my work by chance or choice, I hope it touches you as it has touched me. Don't hesitate to reach out — your connection means a lot to me.
I am up for any job that involves composing original music or creating sound effects. Feel free to contact me with any questions you might have about my work dimakolcov2007@gmail.com
Showreel
Secunda
SOUND DESIGNER
Throat singing library for Kontakt instrument. I got the opportunity to take part in the development of a trailer sound library for Kontakt instrument in collaboration with Wavelet Audio.
This toolkit is based on throat singing and is a set of instruments and samples for trailer, cinematic, ethnic music production. Inspired by the renounced atmosphere and soundtracks of the Dune movie.
I've crafted Impacts, Whooshes, Signatures, Braams and some other sounds for the library, about 180 samples in total.
The Bookwalker
SOUND DESIGNER
I was involved into this project as a sound designer.
I did a lot of foley recordings, sci-fi, UI and other general sound design.
Working with the team throughout the entire process allowed me to create perfect sounds for this game.
Nuclear Day
SOUND DESIGNER, MUSIC COMPOSER
Few years ago I was invited to develop this game as a music composer and sound designer. With time Nuclear Day become my passion project and I'm so glad I can be part of this amazing game.
At the moment, several atmospheric soundtracks and few trailer scores have been written. I'm involved in the creation of SFX for the game: foley, UI, gun sounds, creatures and etc. Work in progress.
Charmon Sneaskers
League of Legends Cinematic Re-Score
D'n'D Youtube Intro
Solovey Youtube Intro
Arcane Trailer Re-Score
BMW Commercials Re-Score
Custom music for the Erich Krause
Titanfall Sound Re-Design
Epic Auto Towers Main Theme
My Music
Sample Packs & Instruments